Review
Date: 04/02/2010
Good
King Leonardo has decreed that we review this week the following
three Marvel comics and one D.C. comic:
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The
Marvels Project #7
Publisher: Marvel Comics
Ed Brubaker & Steve Epting: Creators
Dave Stewart: Colors
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Marvel
Comics is up to issue #7 in its eight-issue mini-series
entitled The Marvels Project. The series is the
creation of veteran writer Ed Brubaker and artist Steve
Epting, with colors by Dave Stewart. I'd previously
reviewed one of the earlier issues in the series, and
decided to review the latest story segment to see how
the mini-series is progressing. The concept of
The Marvels Project is to present a Golden Age storyline
that interweaves the origin tales of the original A-list
Timely/Marvel superheroes in a new pre-World War II
plot, with the overall storyline narrated by The Angel,
a Golden Age crimefighter who inherited his six-shooters
from an elderly Two-Gun Kid.
The previous issues in
this series have combined two sub-plots. The first
storyline gave us the well-known origin stories of such
characters as Captain America and Bucky, the Submariner,
Sgt. Fury and The Original Human Torch and Toro.
The second plotline is a spy thriller, detailing the
ongoing efforts of our heroes in opposing Nazi actions
in Europe as well as opposing Axis domestic spy
efforts in 1940, pre-World War II America. Issue
#7 advances both storylines. On the superhero
origin side, we're presented with the origin story of
the Golden Age superhero The Destroyer, as well as further
details in the origin stories of superhero sidekicks
Bucky and Toro. The spy story advances with Captain
America discovering that the Nazis have allied themselves
with a secret Nazi faction within Namor's undersea kingdom.
Its clear by the end of the issue that these developments
will climax in next month's issue #8 with the consequences
of Namor discovering the Nazi element previously secreted
in his Kingdom.
I've enjoyed previous issues in this series mainly on
the elements of the wonderful artwork combined with
veteran writer Ed Brubaker's skill in revising the well-known
origin tales of these heroes by connecting them together
in one common storyline. Issue #7 adds the very
entertaining new plot element of an actual evil Nazi
faction within the undersea kingdom of Atlantis.
Its all a very well-presented and fresh approach to
the Marvel WWII comic book universe, and is being evolved
in Brubaker's capable narrative hands as the incident
that turns Namor from a rogue hero into an American
ally in the upcoming World War II. You don't
need to read the previous six issues to enjoy this unfolding
fresh take on Marvel's Golden Age universe, but my advice
is to both read this latest issue and also enjoy the
previous six issues, all still available at That's Entertainment.
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Doomwar
#2
Publisher: Marvel Comics
Jonathan Maberry: Writer
Scot Eaton: Pencils
Andy Lanning & Robert Campanella: Inks
Jean-Francois Beaulieu: Colors
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Marvel
Comics is up to issue #2 in a 6-issue mini-series entitled
Doomwar, starring of course, big-time Marvel bad guy
Doctor Doom. The series is written by Jonathan
Maberry with art by the team of Scot Eaton, Andy Lanning,
Robert Campanella and Jean-Francois Beaulieu.
A first page narrative tells us that in issue #1, Dr.
Doom conquered the Black Panther's home kingdom of Wakanda.
While various forces and teams of heroes are fighting
a counterattack, Dr. Doom is poised to break into a
vault and obtain the element Vibranium, the rare mystical
element mined in Wakanda that will give him even
greater power.
Issue #2 throws the reader hip-deep into the battle
action of several ongoing sub-plots, as some of the
X-Men, the original Black Panther T'Challa and the new
Black Panther Shuri all fight to either regain the kingdom
or directly stop Dr. Doom from getting through the last
security level into that vault full of Vibranium.
Two of the more central storythreads focus on the two
Black Panthers. In one, the X-Men are concerned
and try to convince the new Black Panther Shuri that
she's too bloodthirsty, as she steadily kills anyone
she battles in the kingdom's military forces who
have sided with Dr. Doom. The main sub-plot focuses
on T'Challa's confrontation with Dr. Doom at the vault,
as Doom plays a cat-and-mouse game with T'Challa, offering
hostages T'Challa's mother and wife Storm in exchange
for the vault password. The issue ends on a cliffhanger
of Doom escalating this war to a higher level in the
next issue.
This isn't the greatest of comic issues, but its solid
enough to warrant a recommended and deserved thumbs-up.
The storyline is interesting, although for the first
half of the issue there are too many confusing sub-plots
with just too many characters to easily keep track of.
But the action shifts in the second half of the issue,
zeroing in on Dr. Doom and T'Challa, which makes for
very entertaining reading, and leaves us wondering what
interesting developments in this war will be detailed
in upcoming issues. So a positive recommendation
to read this standard tale that features an
interesting mix of Marvel heroes taking-on the evil
Dr. Doom.
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Superman/Batman
#70
Publisher: D.C. Comics
Joe Casey: Writer
Ardian Syaf & Jay Fabok: Pencils
Vicente Cifuentes, Norn Rapmund & Marlo Alquiza:
Inks
Ulises Arreola: Colors
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Issue
#70 is the latest in DC Comics's long-running Superman/Batman
title. The issue is entitled "The Big Noise,"
and is part three in an ongoing multi-issue storyarc
scripted by Joe Casey with art by the large creative
team listed above. I had reviewed the first installment
in this storyarc, in which Superman and Batman are slowly
discovering that an alien shapeshifter is on Earth,
having arrived on a derelict Kryptonian warship that
time-traveled to present-day Earth from the past.
The shapeshifter had taken the disguise of philanthropist/adventurer
Anderson Gaines, as he began to scheme to kill his Kryptonian
foe, Superman.
The game is afoot in this new issue, as Superman and
Batman by this point have figured-out the entire situation.
The shapeshifter/Gaines controls STAR Labs, and uses company
resources to send a time-traveling assassin to attack
Superman at his Arctic Fortress of Solitude. On
a parallel track, Batman hatches a plot to counterattack
Gaines as the alien attempts to retake control
of the derelict Kryptonian warship, which our pair of
heroes have parked for safekeeping on the dark side
of the moon. The issue concludes with a dramatic
cliffhanger, as Superman battles the assassin while
Batman launches into space in a rocketship to attack
the shapeshifter on the moon.
This is another high quality and very entertaining addition
to this ongoing storyline. The script is top notch,
with accompanying art that portrays just the right style
of dark menace for the alienness of this shapeshifter
story. The science fiction element is also a lot
of fun, as Batman blasts-off into space for what will
be a space-based adventure in next month's issue.
Credit is also due to writer Joe Casey for blending-in
a subtle sub-plot that reflects Batman's "dark knight" intensity,
as he overly obsesses on capturing the alien, taking
the situation even more personally than Superman due
to the shapeshifter having initially tricked him into
believing that he was actually Anderson Gaines when
they crossed paths and shook hands. So get onboard
for this space adventure tale with a unique Kryptonian
twist.
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Breaking
Into Comics The Marvel Way #2
Publisher: Marvel Comics
Various Writers & Artists
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Marvel
Comics has just published issue #2 in its two-issue
mini-series Breaking Into Comics The Marvel Way.
I gave a positive review a few columns ago to issue
#1 in this brief series, in which Marvel presents six
stories per issue featuring newbie artists whom
they've recently discovered. The stories present
a variety of Marvel Universe superheroes, so the comic
is actually a nice recreation of the old Golden Age
"comics cavalcade" format, in which the comic book companies
of that era would publish a large issue stuffed with
stories starring a wide variety of their company's
featured stars.
Similar to issue #1, the current issue gives the reader
six stories of widely varying artistic styles in order
to deliberately showcase these rookie bullpen artists.
Two stories stood-out for me as personal favorites.
"Fantastic Four: Signals" is scripted by Simon Spurrier
with art by Stephen Thompson and Roland Paris.
It's a light comedy in which the Fantastic Four battle
a seemingly invincible H.P. Lovecraft-style blob monster
in the heart of New York. The newcomer art is
excellent and the tale has a very cute and unexpected
solution to dealing with the monster threat. "Hammer
and Sinew" is a Thor story written by Kevin Grevioux
with art by Thomas Labourot and Christian Lerolle.
Without providing any spoiler details, its a very moving
instructional tale with a positive life lesson about
responsibility and values.
As with issue #1, I'm giving this issue a very positive
thumbs-up recommendation. The quality of the storytelling
and art is a bit below issue #1, in which a few tales
gave us extremely high grade plotting, including a tale
by A-list veteran Brian Michael Bendis. But issue
#2 is still a very entertaining and high quality issue.
So both issues in this title, combined with February's
Valentine's Day-themed "Heartbreakers" one-shot from
Marvel and last week's "Superman 80-Page Giant" from
DC Comics, give us a nice emerging trend of the big
two comic book companies adding the "comics cavalcade"
structure back to their new issues inventory.
Its an enjoyable an affordable trend that I hope the
comic book companies keep producing.
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New
Contest Announcement!!
Good King Leonardo is a faithful
follower of the Final Season of the t.v. show "Lost," in which
everyone's trying to once and for all get off of that mysterious
tropical island. As such, the King offers the following
contest challenge: If you were trapped on a deserted
island in the middle of nowhere, if you had the choice, what
comic book or books would you wish to have with you to sustain
you in your exile? E-mail us at Gordon_A@msn.com with your choice or choices,
not just naming the comic title but telling us why you would
want this indispensible comic book(s) with you above
all other choices, as you settle-into your Gilligan's
Island/Lost situation.
That's all for
now, so have a great comic book reading week and see you again
next week Here In Bongo Congo!
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