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Review Date: 06/26/2009
Our Good King Leonardo has decreed this to be another Victorian
Era comic book week Here In Bongo Congo. In the
past, we've
reviewed such comics as Bret Herholtz's Spaghetti Strand Murders and
the latest incarnation of Sherlock Holmes comics, so The
Good
King suggested that we review the two latest Victorian-style
comics, with a Batman comic thrown-into the mix, of course:
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The
League Of Extraordinary Gentlemen
Century: 1910
Publishers: Top Shelf Productions & Knockabout
Comics
Alan Moore: Writer
Kevin O'Neill: Art
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Well-known
British comic writer Alan Moore began his acclaimed
The League of Extraordinary Gentlemen comic book run
in 1999. The League was conceived as a late
19th century, Victorian-Era type of British Justice
League, in which famous English literature figures
band together to fight bad guys and evil on behalf
of the British Empire. The League is led by
Mina Murray from the Dracula story along with adverturer
Allan Quatermain, and includes such members as Captain
Nemo and The Invisible Man. The result has been
a popular comic book concept and one very unpopular
attempt at translating the series to the movie screen.
To be honest, I've never read the series, just articles
praising the quality of the volumes produced to-date.
So when Ken at That's Entertainment mentioned the
latest plans for the League, I was intrigued enough
to review this issue. Sub-titled Century: 1910,
this 72-page graphic novel is the first of three annual
issues, in which Moore plans on taking The League
through the 20th Century into today's early 21st century
world. Issues two and three will be set in 1968
and 2008, respectively, and are scheduled for publication
in 2010 and 2011.
Century: 1910 is set in the London of the title year,
about 12 or 15 years after the previous time of the
series, and consists of two interweaving sub-plots.
In the first, based upon the predictive dreams of
Carnacki the ghost finder, Mina and Allan lead the
League to begin a search in London for
The Moonchild, predicted to be born in England as
the leader of a cult that will eventually lead to
the doom of mankind. The second sub-plot centers
on Jenny Diver, the South Seas daughter of the elderly,
dying Captain Nemo. Jenny runs away to London
to escape her destiny of replacing Nemo as Captain
of the famed sub The Nautilus, but throughout the
issue finds that she can't escape her destiny,
which follows her to London. The last third
of the issue brings the two sub-plots together, as
the Nautilus arrives in London with high action and
bloody results.
I liked this issue for a few reasons. Most importantly,
it stands on its own as an understandable comic within
the fictional universe that writer Moore has created
for his League. While most well-known
superhero comics can be easily understood without
the reader needing prep on the series background, I
worried that the originality of The League concept
would prevent me from understanding much of this issue's
story and action without having read previous issues.
Happily, Moore comes through on this point, crafting
a story that is enjoyable and understandable in its
own right. Moore also scatters just the right
amount of information throughout the tale to give
the newcomer a basic understanding of The League and
its history over the past decade of publication.
The comic/graphic novel also gets high marks for its
historical details and dialogue. Again, hats-off
to one of our best comic writers of the past generation
in capturing the flavor of this period setting at
the closing days of the world reign of the British
Empire. The historical dialogue and details
are colorful and accurate, and Moore adds a very creative
element by having two of the characters actually sing
their dialogue as story narrators. While it
may sound odd, its actually very effective and works
well in moving the story along and explaining key
plot details. So a recommended thumbs-up for
this quality first comic in its latest three-part
series, both on its own merit and as part of the ongoing
League series. It will be very interesting to
see the details of how Moore moves this acclaimed
historical title into the modern world in the upcoming
Century: 1968 and Century: 2008 volumes.
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The
Umbrella Academy #6
Publisher: Dark Horse Comics
Gerard Way: Writer
Gabrial Ba: Artist
Dave Stewart: Colors
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Two years ago, I read the Free
Comic Book Day issue of The Umbrella Academy and was
blown-away by the freshness of this comic book world,
written by Gerard Way with art by Gabrial Ba.
So naturally, I was diverted by many other comics
and never returned to the title until I read this
week's issue #6. The premise of the comic
series is that millionaire inventor Sir Reginald
Hargreeves brought together seven 10-year-olds to
form The Umbrella Academy along with a few adults.
When asked why he forms this essentially disfunctional
group of superpowered people, Hargreeves only replies
"To save the world." In a previous issue, Hargreeves
died and was revealed to be an alien. While
the title is not set in the 19th century, its Victorian
style and atmosphere naturally place it in the subcategory
of Victorian storytelling.
The current issue #6 is actually the 12th of the title,
but is the sixth and final issue in a six-book story
arc entitled The Umbrella Academy: Dallas. In
this mini-series, the Academy member The Boy, who
has time-traveling powers, and Alissa Hargreeves,
whose power is that anything she speaks automatically
becomes the truth, are sent back in time to 1963 Dallas
to prevent the Kennedy assassination. However,
its also inferred that should Kennedy live, his
post-November 1963 actions as President will lead
to mankind's nuclear destruction. This situation
leads to fascinating maneuvering among the various
issue #6 characters, including several additional
Academy members who show-up in 1963. The issue's
tension and action builds panel-by-panel, exploding
about two-thirds of the way through to a thrilling
and moving end result, which the final third
of the issue explores in several directions, following
each major character as they deal with the consequences
of how they handled that fateful day.
I can't use any other word to summarize the quality
of this comic other than mind-boggling. I was
mesmerized by the science fiction time-travel
theme and details of this story, as The Boy actually
fights with an elderly version of himself who has
also traveled back to this fateful historic day with
a completely different purpose in mind. There's
a great scene between the two on page 5, in which
the kid yells at his older self "Why are you so stubborn?"
and his elderly self yells back "You tell ME!"
While "The Fateful Day In Dallas" has been done to
death by science fiction writers over the past 45-and-a-half
years, Gerard Way and Gabriel Ba reinvigorate
a completely new life into the event, loading
their story with a freshness of fictional creative
detail that is moving, entertaining and frankly
just plain stunning.
Unlike The League comic book reviewed above, there
is a lot of dialogue and action in Umbrella Academy issue
#6 that would be more understandable or make a stronger
impression if the reader has read previous issues
of this title. However, the narrrative and artistic
quality of this issue is still of such a high quality
that its worthwhile to pick-up issue #6 to read right
now in its own right. So I'll stick with
a recommendation to read this issue right now, if
you don't want to buy back issues of #1 through #5,
or alternately wait for the graphic compilation
of all six of the Dallas story arc issues, scheduled
for release this coming October.
On a final note, word on the internet has it that
The Umbrella Academy: Dallas story arc has been optioned
for a movie release sometime in 2012. Let's
all keep our comic book readin' fingers crossed that
the right folks are hired to create the movie; if
done right, this could be a cinematic classic.
The unfortunate movie fate of The League Of Extraordinary
Gentlemen proves how random and difficult translating
a unique story to the screen can be, a fate which
The Umbrella Academy deserves to avoid.
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Batman
Reborn: Batman & Robin #1
Publisher: DC Comics
Grant Morrison: Writer
Frank Quitely: Art
Alex Sinclair: Colors
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DC kicks-off the new Batman
era this week with the Grant Morrison/Frank Quitely-helmed
first issue of Batman reborn, featuring former Robin/Nightwing Dick
Grayson as the new Batman. I reviewed in the
past year Morrison and Quitely's acclaimed twelve-issue
reinterpretation of Superman in All-Star Superman.
Issue #1 of Batman Reborn begins to establish the
relationship between new Batman Dick Grayson and his
new Robin, a role filled by Damian, the son of Bruce
Wayne and Ras Al Ghul's daughter. The duo apprehend
a new Gotham villain known as Mr. Toad, who warns
of the imminent arrival of a creepy new villain named
Pyg. Pyg arrives on the scene in the last few
pages of the issue and immediately starts mutilating
people.
As a big fan of this creative team's All-Star Superman
effort, I felt let-down by this issue.
I still give it a thumbs-up as recommended reading
because it is a high quality effort at writing and
Quitely's artistic style is always enjoyable.
But as I wrote in a previous Batman review, while
the Caped Crusader is my favorite comic book character,
I'm not a fan of the category of Batman interpretations
that focus on gory, blood-drenched psychotic
killing. Pyg is just a gross character and I'm
not into reading about a guy who tortures and butchers
people.
I also really disliked this Damian kid who's stepped-into
the new Robin role. Granted, the idea here is
that Grayson takes an abrasive kid from a bad background
under his wing in order to try and mold him in a positive
direction. But Morrison presents the kid
as just too over-the-top nasty. Morrison
gives the character no redeemable aspects of
a personality that would lead the reader to root for
this kid to turn-out okay. After a few pages
of this rotten little twerp treating Alfred, or "Pennyworth"
as he calls him, in a rude and rotten manner, I started
to fantasize that the storyline leads to Pyg adding
this punk to his victim's list.
While I didn't personally enjoy this issue, I understand
that part of the Batman comic legacy is that he's
a character who confronts the deepest darkness
in our society, so there is a place for this type
of story within the various takes on Batman that are
published over the years. It's just not my personal
cup of tea. So I'm giving this comic a mixed review.
If you're a big Batman fan, read this issue as
an addition to your collection of various Batman interpretations.
If you're the casual Batman reader, then skip this
issue and instead buy one of the less nasty and
very enjoyable "Battle Of The Cowl" Batman titles that
are currently well-stocked on the new issues shelves
at That's Entertainment.
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New Contest Announcement!!!
Our latest contest is on the subject of comic book writing.
There are some very acclaimed writers presenting some
very popular comic titles these days, including such names
as Geoff Johns, Gail Simone, Grant Morrison, Mark Waid,
and of course Alan Moore as reviewed above, to name
a few. There are also lesser known, less publicized
men and women out there laboring in the comic book scripting
trenches.
So your challenge this week is to e-mail us at Gordon_A@msn.com
to tell us who your favorite comic book writer is these
days, and why this person is your favorite writer.
The winner will not be chosen based on the fame of the
writer, but rather your explanation of why you like this
writer. So don't hesitate to give us a writer who
isn't famous, just give us someone who's work you like
and tell us why. King Leonardo and his panel of
judges is waiting for your entry!
So that's it for
this week's reviews. Enjoy your comic book reading
week, and see you next week Here In Bongo Congo!
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