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Review Date: Sunday, February 19,
2012
Here in Bongo Congo
Good King Leonardo has decreed that we drown our sorrows
regarding our Patriots losing the Super Bowl in some
fun comic book reading, so let's see how the following
four new issues stack-up against each other: |
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Publisher:
Image Comics
Ed Brubaker:
Writer
Sean Phillips:
Artist
Dave Stewart:
Colors
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Image Comics has
just published the first two issues of Fatale, a
new comic book title scripted by renowned A-list
writer Ed Brubaker with art by Sean Phillips and
colors by Dave Stewart. This title is the
latest in a series of detective noir/hardboiled
private investigator-style comics that the creative
duo of Brubaker and Phillips have been creating
for Image Comics. A full listing of these
titles along with cover samples are presented in
the inside back cover of Fatale #1.
Issue #1 is Book One of a multi-issue story arc
entitled "Death Chases Me". The plot introduces
a noir mystery plot that alternates in setting between
the present-day and the 1950's. In the present-day
story segment, Nicholas Lash has just buried his
father's elderly friend, the popular mystery
writer Dominic Raines, when he's confronted after
the funeral by the mysterious and beautiful Josephine.
Mystery ensues later that evening, as Nicholas
is attacked by armed gunmen back at Dominic's creepy
Victorian mansion, just as he discovers a weird
unpublished novel that the old man wrote back in
the 1950's. Nicholas is rescued by the mysterious
Josephine, who kills one of the attackers but also
causes an accident, in which Nicholas is badly maimed.
The second plotthread tosses the reader back to
the 1950's, and is clearly a series of true events
that become fictionalized in the unpublished
novel. Without going into spoiler detail,
we learn that Josephine was involved with a younger,
1950's version of Dominic along with a corrupt
L.A. cop. A horror element is also primary
to this plothread, as we learn that Josephine and
the cop are involved in some major, gory occult
doings, which results in Josephine never aging.
This is a very mixed bag of a comic book.
On the plus side, we have a very skilled and accomplished
veteran comic book team presenting us with a new
comic that's beautiful in graphic presentation,
including a wonderful visual sense of a detective
noir setting combined with appropriate color tones
from master colorist Dave Stewart. In addition,
the detective noir elements of the plot and artwork
are pitch perfect for that particular genre, giving
us a cinematic sense of mid-20th century hardboiled
detective thriller storytelling. On the negative
side, about halfway through issue #1 we're jarringly
thrown into a completely different fictional genre,
as Brubaker suddenly takes the story into the world
of horror, emphasizing in plot and artwork a gory
segment about a cult that butchers human victims.
There's even a creepy page flashing back to the
cult's World War II Nazi origins, including the
involvement of a hellish demon wearling a Nazi uniform.
By
issue's end, I felt that I had read two separate
story ideas that were clumsily spliced together.
There just isn't a smooth connection between the
detective and the horror story elements to make
this work as a credible comic book tale. I
think the big mistake was to set-up an entire half-issue as
conventional detective storytelling, resulting in
a very disorienting feel when we're suddently plunged
into heavy-duty blood, guts and demonic creepiness.
I've read many comics over the years that successfully
combine two or more seemingly imcompatible fiction
genres into one worthwhile story arc; unfortunately,
Brubaker and Phillips just don't succeed in achieving
that credible combination with the presentation
style that they use in this instance. So unfortunately,
I'm giving this comic a reluctant thumbs-down.
Feel free to stick with this title if you wish to
take a gamble and see if the creative team can overcome
the clunkiness of their issue #1 story approach,
but my advice is that there are many comics
on the That's Entertainment new issues shelves that
provide a better quality of detective noir
and/or horror genre entertainment.
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Publisher:
D.C. Comics
George Perez:
Writer
Nicola Scott:
Penciller
Trevor Scott:
Inker
Brett Smith:
Colors
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Its time to add the flagship
Superman title to our ever-growing list of comics
reviewed within DC's "New 52" rebooting of the DC
universe. As a huge Superman fan, I've hesitated
to take the plunge to see if and how DC's greatest
American hero has been revised in this restructuring
effort. But there's no time like the present,
so here goes. Issue #5 is scripted by veteran
writer/artist George Perez, with pencils by Nicola
Scott, inks by Trevor Scott and colors by
Brett Smith.
Issue #5 is entitled "Menace!" and is the latest
installment of a multi-issue storyarc entitled "Attack
Of The Superpowers!" The plot kicks-off with
all of Metropolis riveted on a weird event, in which
Superman seems trapped in a giant whirlwind consisting
of both fire and ice that mysteriously appears in
downtown Metropolis. After the phenomenon
just as mysteriously disappears, Superman begins
acting oddly, speaking about Metropolis as if he
owns the city and everyone in it. Tension
is heightened as page-by-panel The Man Of Steel
goes renegade, taking vigilante justice into his
own hands, to the point where he begins murdering
both really bad guys as well as average folks who
cause minor infractions (don't jaywalk in this new
version of Metropolis!). Naturally, our real
hero would never act this way, so by issue's end
we learn the details of who this wacko is and where
the real Superman has been stashed, just in time
for the good versus bad Superman struggles
to continue in next month's issue #6.
I enjoyed this comic book for a few reasons.
First, its a very mainstream, traditional Superman
story presentation, with a solid plot by George
Perez, one of the creative giants of DC and Marvel
comics since the 1970's, combined with solid artwork.
Secondly, this is a thinking fan's story, with plenty
of action but also lots of dialogue and discussion
among the story players over the crisis situation
at hand. It all makes for a very absorbing
and entertaining read. And third, I personally
wasn't looking forward to a major shake-up of the
iconic Superman universe, which some folks
predicted, within the New 52 publishing event.
As far as I can see from issue #5, the only real
change here is the slight redesign of the big guy's
uniform, which after seeing it in this issue for
myself, I personally have no problem with.
While we're still given a standard Superman tale
in this renumbering of the long-lasting Superman
main monthly title, we're also lucky enough to have
a new creative team onboard, led by George Perez,
who brings it home with this enjoyable and entertaining
latest Superman story arc. So my advice is
to get onboard and see how Superman, Jimmy Olson,
Lois Lane and everyone else in the extended Superman
Family save the day from the menace of the evil
Superman wannabe!
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Publisher:
Dark Horse Comics
Tom Morello:
Writer
Scott Hepburn:
Art
Dan Jackson:
Colors
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Dark Horse Comics is up
to issue #4 in a 12-issue limited edition series
of a comic entitled Orchid. This new title
has a unique marketing strategy; the author
is Tom Morello, a well-known guitarist who was part
of the bands Rage Against The Machine and Audioslave,
among other musical accomplishments.
The comic series is a post-apocalyptic tale starring
a teenage prostitute named Orchid, who struggles
to survive in an "after the fall of Earth's
civilization" world. The marketing gimmick
here is that Tom Morello is releasing a new song,
accessible on-line, to accompany each comic book
issue. I decided to backtrack to issue #1
for this review, in order to get a better sense
of the concept of this new series. In addition
to Morello's scripting of the series, art is by
Scott Hepburn with colors by Dan Jackson.
The issue #1 story segment is divided into three
distinct sections. Part one provides a narrative
overview of the post-apocalyptic world, in which
rising climate-change oceans, combined with toxic
world-wide pollution, drops civilization back to
a medieval level of society. Powerful
elites control blighted, polluted feudal townships,
while the poor are either enslaved, fleeing slavery
situations or trying to avoid being eaten by the
weird wildlife spawned by the polluted environment.
The second plot segment introduces some story
action as we meet Simon, a young rebel who experiences
some action-adventure as he flees the nasty bad
guys, ultimately meeting Orchid's mother and young
brother. The third plothread finally introduces
the young prostitute heroine Orchid, who unwittingly
leads the bad guys to her home, resulting in a dramatic
bridge to issue #2 as Orchid's mother is murdered
and the baddies capture Orchid, her young brother
and Simon for intended enslavement.
I was attracted to giving this comic book a review
read, as the concept reminded me of the Jack Kirby
1970's classic DC title Kamandi. And in a
sense, the story universe of Orchid is an updating
of that earlier post-apocalyptic classic, replacing
nuclear disaster with environmental melt-down, and
recasting the young hero role into the jaded, 21st
century identity of a prostitute. While this
is a worthy attempt at this type of science fiction
storytelling, I'm giving it a mixed review.
On the negative side, this comic badly needs an
experienced professional comic book writer
to properly present the plot details of this bad
new world. Everything just feels amateurish
and unpolished in the plot details, as if a high
school kid is trying to patch together a story narrative
for a school writing class. Even for the make-believe
world of comic books, the devil is in the details,
and many of the details here seem implausible and
irrational even for a funny book. On the plus
side, the artwork is very good, the science fiction
concept is worthy and I give Tom Morello a lot of
credit, both for stretching his personal boundaries
beyond music and for testing the unique idea
of wedding a new song on-line every month to each
issue of Orchid.
So my review recommendation suggests two options.
If you're a Tom Morello fan and like the idea his
idea of connecting a song to each monthly issue,
then by all means check-out the issue and its on-line
song and see what you think of this multi-media concept.
But if you're a fanboy or fangirl just looking for
a sci-fi comic world to check-out, my reaction is
that this new comic title doesn't have strong legs
for the type of genre tale its shooting for, and
as such I'd suggest passing on this particular title.
There's probably some worthwhile back issues or
reprint copies of Kirby's old Kamandi series available
at That's Entertainment for more worthwhile sci-fi
reading enjoyment.
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Publisher:
Image Comics
Robert Kirkman
& Nick Spencer: Writers
Shawn Martinbrough:
Art
Felix Serrano:
Colors
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Image Comics has just
premiered a new comic book entitled Thief Of
Thieves. The comic focuses on the
adventures of Redmond and Celia, two international
con artists who have developed a very successful
career of scamming the wealthy elite out of
their prized (and of course very expensive!) personal
possessions. Think of a comic book version
of the popular Oceans 11 movies and you have a good
sense of this new comic book. The initial
story concept is from writer Robert Kirkman with
scripting by Nick Spencer, art by Shawn Martinbrough
and colors by Felix Serrano.
The issue #1 storyline is a balance of light
humor and drama presented in three chapters.
Chapter one is entitled "The Thief and His
Apprentice" and gives us a good sense of how
Redmond and Celia's international thievery operations
play-out as they conduct an Oceans 11-style scam,
successfully stealing jewels from the safe of a
cruiseship. Chapter two is entitled "How Celia
& Redmond Met, Or How To Steal A Car" and adds
the humor into the mix, presenting a funny flashback
of how Redmond and Celia first met and became partners
in crime. And Chapter 3 is entitled "The Unexpected
Meeting Or An Uncomfortable Moment" and plays-out
a tense scene in which Redmond confronts a scary
client along with his entire team of professional
scammers and dramatically announces that he's quitting
the con game.
There are several strengths to this new comic book
title, the best of which is the story script, which
seamlessly blends the humor and drama/tenseness
of the life of the con artists. It seems like
Redmond and Celia just can't turn it off, playing
the con out every waking moment of their lives beyond
the focus on the professional scam itself, to the
point where they're literally conning each other.
The artistic style is also appropriate to the theme
of the story, bathing the panels and pages in glows
that reminded me of scenes from various movies about
con artists and their schemes. There's also
a nice presentation of the two main character's
personalities; by the end of issue #1, we've learned
that Redmond and Celia are truly among the best
of international con artists but we also see the
decent sides of their respective personalities.
As such, we can't help but like them and root
for their success and safety as the endless conning
plays-out in this and future issues.
Just two minor constructive criticisms. First,
the sub-title of this series states "There is nothing
he can't steal, nothing he can't have...except for
the life he left behind." Obviously, this
statement refers to Redmond, but beyond him seemingly
quitting the con at the end of this issue, there's
nothing in the story foreshadowing this regret for
a previous life. While most likely that story
direction will commence in issue #2, at least
a hint of that storyline should have been woven
into the kick-off issue #1. And secondly,
there's a very weird, rambling and just plain disjointed
essay in the back of issue #1 penned by Robert Kirkman in
which he babbles something or other about how important
non-superhero comic books are to human life on this
planet. The whole mess of an essay is
so self-important and pretentious that
I'd advise just ignoring that page of this issue.
So in sum, an enthusiatic thumbs-up positive review
recommendation is warranted for this very entertaining
new edition to the genre of con man adventure
storytelling.
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Contest Winner Announcement!!!
The
second of our three U.S. state trivia contests challenged
you to name the only state in America that doesn't
have either a National Park or a National Monument.
And our contest winner is (drumroll, please)...Erin O'Connor,
who correctly identified poor little Delaware as the only
state without one of these attractions. This was a
slightly tricky question, as Idaho also doesn't have
a National Park but does have one National Monument, Craters
Of The Moon National Monument, a 54,000 acre desert and
lava area (sounds like a fun place to visit!) created by
President Calvin Coolidge in 1924. Congrats to Eric
for winning our first prize $10.00 gift certificate to That's
Entertainment!
New
Contest Challenge Announcement!!!
For our third
U.S. state-related trivia contest, we challenge you to e-mail
us at Gordon_A@msn.com
by Wednesday, February 29 with the correct answer to the
following question: What was the name of the former
U.S. state that was formed as an autonomous state in 1784,
functioned as an independent state for 4 years and fell
two Congressional votes shy of being admitted to the Union as
a federal state, thus being dissolved and absorbed into
two abutting present-day U.S. States? As always, in
the event of multiple correct entries, the winner of the
$10.00 first prize gift certificate to That's Entertainment
will be selected via a roll of the dice. Please note
that the gift certificate is redeemable for regular retail
merchandise or in-store ongoing specials, only.
That's all for now, so have
two great end-of-the-winter comic book reading weeks and
see you again on Friday, March 2 Here In Bongo Congo!
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