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Review Date: Friday, February 11,
2011
Good King Leonardo has again selected
a wide variety of comics for us to review this week,
from the well-known Uncle Scrooge and Batman to a pair
of lesser-known titles, so let's see how they all stack-up
against each other: |
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Uncle
Scrooge #400
Publisher: BOOM Kids!
Multiple Writers and Artists
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Disney's iconic Uncle Scrooge McDuck
comic book is up to its #400 anniversary issue with
this past week's issue. The comic book features two
new stories along with three one-page reprint tales.
The main, longer new story is written by Rudy Salvagnini
with art by Giorgio Cavazzano. The theme of this anniversary
issue is a tribute to iconic Disney duck family artist
Carl Barks. Fans of Donald Duck comics know that Barks
is renowned for both classic issues of Donald Duck
family comics as well as original Duck family oil
paintings that are highly collectible.
The main story is entitled "Uncle Scrooge And The
Man Who Drew Ducks." The plot consists of an interview
of Barks and his wife by a journalist researching
his long association with Uncle Scrooge. As an alternate
reality plot theme, the idea here is that its all
real, with Barks detailing the history of how he approached
the infamous duck miser, convinced him to allow the
licensing of comic books produced by Barks of his
"real life duck adventures," and the rest is history.
The back-up story is entitled "Obsession." Written
by Byron Erickson with art by Daan Jippes, its the
latest installment on a long-running Scrooge comic
title theme, in which duck witch Magica DeSpell plots
to steal Scrooge's "original dime," the very first
coin he ever earned, which contains potent magical
powers.
It was unexpected yet interesting to find that this
anniversary issue focuses more on Scrooge's famous
primary artist as opposed to the character himself.
But that makes a lot of sense, given how inseparable
the character and artist have become over the decades.
The Barks tribute story is both cute for kids and
entertaining for adults, as is the back-up Magica
DeSpell story, which balances the main tale with a
plot focusing on Scrooge and his foe moreso than Barks.
And the three one-page reprint tales provide a nice
sampling of the quality that Barks brought to his
beloved characters back in his heyday.
So a definite thumbs-up for this latest Uncle Scrooge
issue, both as a decent monthly issue of the title
as well as a worthy and well-produced tribute to both
the Uncle Scrooge character and the beloved creator
so connected to his life's artistic work.
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Batman
Confidential #53
Publisher: D.C. Comics
Marc Guddenheim: Writer
Jerry Bingham: Art
David Baron & Jerry Bingham: Colors
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The Batman Confidential title is up
to issue #53 this month. Time flies since I reviewed
one or two issues of this popular Batman universe
title back in its early publication days. The current
story run is written by Marc Guggenheim with art by
Jerry Bingham and colors by David Baron and Jerry
Bingham.
Issue #53 is entitled "Altered States" and is Chapter
4 in a multi-issue storyline entitled "Super Powers."
The front cover also refers to the name of the current
plotline as "The First League!," which accurately
sums up the story focus. Without having to read the
previous three story installments, its clear from
the start that Batman is in a confrontation with the
original Justice League members (Wonder Woman, Flash,
Green Lantern, Martian Manhunter, etc.), a group that
in this version of the DC Universe he's never met
before. The story interweaves two plot threads. In
the first, the Caped Crusader has an initial unintended
battle with the group, after which he reveals that
they've crossed paths in joint pursuit of an alien
villain. A second plotline is a flashback experience,
of Bruce Wayne training with a Far Eastern band of
mystical warriors. The dialogue and issues of the
dual storyline parallel and overlap at times, culminating
in a dramatic reveal at the end of this story segment
regarding the actual nature of the supposed alien
foe, bridging to a wider threat to be explored in
next month's issue.
Writer Marc Guggenheim has scripted several recent
DC titles that I've read and/or reviewed in which
he delivers both high quality and highly entertaining
scripts, and this issue deserves to be added to that
list. Its a fresh and interesting story concept to
structure this version of Batman's world with our
hero neither part of nor familiar with the Justice
Leaguers. Guggenheim is clearly exploring the Lone
Wolf side of the Batman persona, as the flashback
narrative also focuses on Bruce Wayne's conflicted
feelings regarding the alternate paths of either joining
the mystical warrior group or choosing the go-it-alone
hero route. There are also some small plot touches
here that add some nice color and depth to the story,
such as a new totem-like explanation of the Bat Symbol
and some personality and experience similarities between
Batman and the bad guy.
The many well-produced but "cutting edge/big event"
Batman titles out there these days often lead Batman
fanatics like me to seek-out a solid, standard Batman
storyline for a bit of balance. This is one of those
titles, currently providing us with a successful blend
of old-school Batman with some fun and entertaining
new twists. So for a dose of the best of both Bat-worlds,
combining our old Bat-buddy with some excellent new
twists and turns, I'd recommend this well-produced
comic book for both heavy-duty and casual Bat-fans
alike.
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Locke
And Key: Keys To The Kingdom #3
Publisher: IDW Publishing
Joe Hill: Writer
Gabriel Rodriguez: Art
Jay Fotos: Colors
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Our good friend Pete at That's Entertainment
recommended that we review this new comic book title
from IDW Publishing, scripted by Joe Hill with art
by Gabriel Rodriguez and colors by Jay Fotos. This
is a horror /mystery thriller in the atmospheric vein
of Stephen King's storytelling gothic horror universe.
This is hardly surprising, as writer Joe Hill is Stephen
King's son. A brief but effective inside front cover
narrative explains that the three Locke siblings,
two teens and a preteen, live together in a gothic
mansion in a Maine coast-type setting. After their
father is murdered, the Locke kids have direct access
to a set of mystical keys in the home, which allow
them certain supernatural abilities including selectively
removing emotions, trading direct memories and past
experiences with people and battling horror threats.
Unbenownst to the trio, their best friend is their
enemy, trying to access the one key which will connect
him with evil.
The creative team has structured each issue as a month's
narrative sets of panels moving the storyline through
listed days of the month. Naturally, the current issue
#3 progresses the storyline through the current month
of February. The story is complex and very rich in
details and layers, so for the purpose of this review,
as well as the desire not to be a story spoiler, I'll
summarize the plot by keeping it very general. Day-by-day,
our trio both interact with friends and foes, some
with whom they share their key-using practices and
some who they keep completely in the dark. They face
a wide variety of supernatural threats from using
the keys, while balancing a lot of personal relationship
angst as they make-up and break-up with girlfriends,
boyfriends and best friends. There's one plotline
from start to finish throughout the issue focusing
on one pair of young lovers, as their relationship
starts with the beginning of February and seemingly
ends along with the end of the month.
My first taste of Joe Hill's writing unfortunately
was bitter, as I reviewed last month his comic book
title "The Cape" and found it to be once of the worst
comic books that I've ever read and definitely the
worst that I've ever reviewed for this column. So
its both a relief and a wonderful surprise to find
this comic at the polar opposite extreme of that unfortunate
reading experience. This comic is frankly stunning
in many ways, blending horror, thriller mystery and
teen relationship/soap opera storytelling in an addictive
narrative and graphic style. To his credit, Joe Hill
keeps the horror low-key, never taking it all too
grossly bloody and over-the-top. The personalities
of the many teen characters in this title are both
realistic and intriguing, laying-out a high quality
dialogue that immerses the reader deep into the storytelling
of this very original fictional world.
I say it once in awhile in certain reviews and I'll
say it again, here; this is one of those titles that
clearly have " Television Series Smash-Hit" emblazoned
on every page and panel of the storyline. I can't
picture this gem not making it onto the small screen
sooner or later, so have some fun and discover it
right now in graphic form, before its all over in
the next 16 issues, as mentioned on the front cover.
And a quick thumbs-up thank-you to Pete, who was right
on target with his opinion that this is a not-to-be-missed
comic book title.
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R.P.M.
#1
Publisher: 12-Gauge Comics
Mick Foley and Shane Riches: Writers
Jose Holder: Art
Michael Wiggam: Colors
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12-Gauge Comics has a new comic book
entitled R.P.M. The title is scripted by Mick Foley
and Shane Riches with art by Jose Holder and Michael
Wiggam.
The setting of this comic is close-to-Worcester out
in Revere, Massachusetts. Our main character is Revere
Windsor, a direct descendent of Paul Revere, He's
an independent courier, delivering sensitive material
and information for the federal government. The plot
kicks-off with Revere taking an outside job, guaranteeing
to deliver via high-tech security automobile a synthetic
diamond formula to Florida for a diamond company,
along with two key company employees. The action kicks-off
as the trio are attacked just south of Boston by Angolan
nationals, who want to sabotage the synthetic diamond
effort to protect their country's natural diamond
mining industry. Issue #1 ends in a twist as one of
Revere's companion's turns-out to be a traitor to
the company.
This is a very original espionage/thriller comic book.
It was fun to stumble upon a comic with a very local
setting; I also liked very much the idea of Windsor
being a descendent of Paul Revere, thereby updating
the Revere-as-Colonial-courier idea to a modern-day
high tech setting. While the action starts late in
this issue, that's appropriate in order for the creative
team to spend most of issue #1 establishing the basic
premise of the high tech security courier idea as
well as the character's basic personalities.
My only constructive criticism is that the art work
is pretty weak, of a style that's very sketchy and
rough, and just not pleasing to the eye. That could
be a major stumbling block in keeping fans committed
to reading monthly this strong story concept. So my
advice to the publisher is to shift to a new artistic
team and give this decent new comic title with the
local Massachusetts setting a chance to put down some
roots and thrive on a monthly basis.
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Contest
Winner Announcement!!!
ur latest contest challenge was a tribute
to those many bit players on our favorite animated television
shows, as we asked you to identify who Eleanor Abernathy
is and on what show she appears. And our contest winner
selected via a roll of the dice from among several correct
entries is (drumroll, please)...Keith Martin, who correctly
identified her as the well-known crazy cat lady of The Simpsons.
Congratulations to Keith, who wins the first prize $10.00
gift certificate to That's Entertainment.
New
Contest Announcement!!!
he Bongo Congo panel of contest judges realized
this past week that while we've held many contests featuring
comic book-related media such as animated movies and television
shows, we've never held a contest on newspaper comic strips
themselves. So let's try to make amends this week with a
comic strip contest!
Your challenge this week is to e-mail us at
Gordon_A@msn.com
and tell us about one or more of your favorite newspaper
comic strips. Feel free to elaborate on why you like the
strip, where you read it, can it be accessed on-line, etc.
There's still a great variety of comic strips out there
these days, from our old favorite Peanuts to new stuff like
Pearls Before Swine and Rhymes With Orange (even Hi &
Lois is still out there!), so e-mail us now with your entry!
As always, our first prize winner will receive a $10.00
gift certificate to That's Entertainment.
That's all for now, so have a great snow melting and comic
book reading week and see you again next week, Here In Bongo
Congo!
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